Embroidery + manufacturing
We make the garment and embroider it — one partner, consistent quality, and a stabiliser backing on knits so the fabric doesn't pucker.
Premium embroidery on garments made to your design — logos, artwork, and lettering stitched, not printed, on tees, hoodies, polos and caps, from 150 pieces.
Custom embroidery — flat, 3D puff, appliqué, tonal and woven patches — stitched onto garments Collective Studio cuts and sews in Narayanganj, Bangladesh, from 150 pieces per style and colour. 40–50 days' production after sample approval, then DDP freight. About 70 days from order to your door by air. Artwork is digitised to a stitch file, and knit fabrics get a stabiliser backing as standard so the design lies flat.
Or message the factory directly: WhatsApp +880 1980 055026 · hello@collectivestudioltd.com · Homaira replies within one business day.



Made by our own team in Narayanganj. See the floor ↓Client reviews on Google ↗GOTS certificate RSC 9687 →

The short answer: we embroider garments we cut and sew ourselves in Narayanganj, Bangladesh: tees, polos, hoodies, sweats and caps, in flat, 3D puff, appliqué, tonal or woven-patch finishes, from 150 pieces per style and colour. Sampling takes about 10 days, then production runs 40–50 days after you approve the sample, plus freight.
Embroidery is the right call when a design needs to feel expensive, not when it needs to be big or detailed — that's the trade-off worth understanding before you pick it. Thread is stitched, so it has genuine texture and durability screen print and DTG can't match, and it's the standard choice for polos, caps, and left-chest logos. But it can't reproduce gradients, photographic detail, or very fine linework the way a printed design can — past a certain stitch density, small text just turns into a blob of thread. We'll flag it frankly if your artwork is a bad fit before we digitise it, not after you've paid for it.
We offer custom embroidery as part of full garment manufacturing, so your logo is stitched into pieces we make to your spec, not applied to blanks bought in from somewhere else. Flat, 3D puff, appliqué, and tonal embroidery, plus woven patches, on hoodies, polos, caps and more.
One detail most manufacturers don't bother explaining: embroidering on stretchy knit fabric (a jersey tee, for instance) needs a stabiliser backing — cutaway or tearaway, depending on the fabric — behind the stitching, or the fabric puckers around the design once it's off the hoop. We handle that as standard; it's the difference between embroidery that lies flat and embroidery that looks cheap after one wash.
| Placement | Reference size | Usual garments | Backing and hooping | Watch for |
|---|---|---|---|---|
| Left chest | Up to about 10 × 10 cm (4 × 4 in) | Tees, polos, hoodies, sweatshirts | Cutaway backing on jersey and piqué, so the stitches stay supported after washing | On a polo the logo has to clear the placket |
| Centre chest | Up to about 10 × 10 cm (4 × 4 in) | Sweatshirts, hoodies, tees | Cutaway on jersey; firmer fleece can take tearaway | On a hoodie it has to sit clear of the neckline and the top of the front pocket |
| Large front | Up to about 25 × 15 cm (10 × 6 in) | Hoodies and sweatshirts in heavier fleece | Cutaway, with stitch density kept sensible for the fabric weight | Dense stitching over a large area turns stiff, and stretchy fabric needs room so the design does not pull |
| Sleeve | A small mark or wordmark; the width of the sleeve at that point sets the limit | Tees, sweatshirts, hoodies | Embroidered on the flat sleeve panel before it is closed, when the design calls for it | Keep it clear of the shoulder seam and the cuff rib |
| Cap front | Structured cap: about 10–13 cm wide and up to 5.7 cm high (4–5 × 2.25 in). Dad cap: about 9–10 cm wide, 4.5–5 cm high | Structured and unstructured caps | A curved cap frame, slower than a flat hoop | How big the front logo can go depends on the build: structured or unstructured, 5- or 6-panel. Our caps page explains the choice |
| Cap side and back | Side: about 5–6.5 cm wide, 2.5–3 cm high. Back, above the closure: about 6–7.5 cm wide, 2–2.5 cm high | Caps | Small hooping on the cap frame | Space is tight, so keep these to a short word or a simple mark |
We make the garment and embroider it — one partner, consistent quality, and a stabiliser backing on knits so the fabric doesn't pucker.
Custom embroidered pieces from 150 per style, per colourway.
Flat, 3D puff, appliqué, and tonal embroidery, plus woven patches.
Fine detail, gradients, and photographic art don't embroider well — we'll say so upfront and suggest screen print or DTG instead if that's the better call.
If a garment will carry a GOTS label, its embroidery has to meet the standard as well as the fabric does. GOTS version 7.0 lists embroidery yarns and appliqué as accessories, in the same list as sewing threads, labels and interlinings (section 3.3). Accessories may be natural, regenerated or synthetic, so polyester or viscose embroidery thread is allowed, but chlorinated plastics such as PVC are not, and every accessory has to meet the standard's limits for chemical residues.
Two rules in GOTS's official implementation manual matter most for embroidery. Decorative accessories, embroidery included, may not exceed 15% of the product's total weight or 40% of its surface area, so a very large or dense design on a light organic tee needs checking against that at the artwork stage. And PVA (polyvinyl alcohol) may not be used as an embroidery backing, which rules out the water-soluble stabilisers made from it, so the design is planned with a cutaway or tearaway backing instead. The version 8.1 manual keeps both rules.
The label grades leave accessories out: "organic" needs at least 95% organic fibre and "made with x% organic materials" at least 70%, both measured on the fibre content excluding accessories. A polyester-thread logo therefore does not lower the organic share of a 100% organic cotton tee. On organic orders made in our GOTS-certified facility (RSC 9687), thread, backing and patches are chosen from options that meet these rules, as sewing thread and labels are. Our GOTS vs OEKO-TEX guide explains the evidence GOTS accepts for accessories, and our organic cotton page covers the fabric.
The embroidery goes onto your sample, so you approve the logo and the garment together before production starts. Five checks are worth doing in daylight. Pucker: the fabric round the design should lie flat, with no rippling at the edges; rippling means the backing or the density needs changing. Small text: read every word at arm's length, because a tagline that blurs on the sample will blur on every piece. Thread colour: compare it with your Pantone reference against the real garment colour, not on a screen. Hand-feel: fold the fabric across the design; a fill that feels like card will feel the same to your customer. Position: measure it from the neck seam and the centre front, and write those figures into your tech pack so bulk is checked against numbers rather than by eye.
Then turn the piece inside out. The backing should be trimmed close to the design, with no loose thread ends, and on a tee the reverse of a chest logo sits against the wearer's skin, so a soft backing matters more there than inside a fleece hoodie. Anything that needs changing changes at this stage, while it is one sample rather than 150 pieces.



Wonderful people to work with — very professional and knowledgeable, also accommodating to the needs of their customers.
I have had a very good experience with this company. They are very friendly, professional, and provide fast service. They speak fluent English, which makes communication very easy. The quality of their manufacturing is excellent. I have no doubt in recommending this company to anyone looking for a reliable manufacturing partner in Bangladesh.
Collective Studios under the direction of Mr Jamish and his daughter Homaira represent the future of RTW production in Bangladesh. A thorough approach to detail governed by a genuine standard of quality. Masters of and partners in the process!
Embroidery is priced separately from the garment it sits on. The garment quote is built as usual; the embroidery line is built from stitches, placements, technique and backing.
Machine time per piece is proportional to the number of stitches, and so is thread consumption. A small left-chest logo runs in a fraction of the time a large, dense back design takes, which is why a design's size and fill density move the per-piece price more than anything else.
Turning artwork into a stitch file is a one-off cost per design, paid once and reused on every reorder. At 150 pieces it is a visible share of the unit price; at 1,000 it almost disappears. Changing the artwork later means digitising again.
Flat embroidery is the baseline. 3D puff adds a foam layer and heavier stitch coverage over it; appliqué adds a cut fabric shape and a tack-down pass before the edge stitching; woven patches are made separately with their own minimum and then sewn on, so each technique adds materials and machine time.
Each placement is a separate hooping and a separate run through the machine. A chest logo plus a sleeve mark plus a back design is three runs on every piece, so the number of positions multiplies the machine time even when each individual design is small.
Stabiliser is a consumable used on every piece, and the type follows the fabric: stretchy jersey needs a cutaway that stays in the garment, firmer fleece can take tearaway. Caps hoop differently from flat garments and run more slowly, which is why cap embroidery is priced on its own.
Every thread colour in a design is a colour change on the machine and a trim between sections, so a six-colour logo takes longer per piece than the same shape in two. Simplifying the palette is the cheapest way to bring embroidery cost down without shrinking the design.
Custom embroidered clothing starts at 150 pieces per style, per colour, and stitched embroidery does not raise that floor. A navy and a grey hoodie with the same chest logo are two runs of 150, because each colour is its own run. Digitising is the one setup charge: we convert your artwork into a stitch file, the machine's instructions for each stitch. You pay it once per design, the file is yours, and every reorder reuses it; changing the artwork means digitising again. At 150 pieces that fee is a visible share of the unit price, and at 1,000 it almost disappears. Woven patches are made separately and sewn on, so they carry their own minimum, which we confirm when we quote. We don't go below 150 because of hooping: every piece is clamped by hand for each placement, so handling per garment hardly falls with volume, and a smaller run would cost you a sample rate for production.
It depends mostly on the design: the embroidery line is priced separately from the garment, and a design's size and fill density move its per-piece price more than anything else. We quote that line for your order, built from stitch count, placements, technique, thread colours and backing. Stitch count leads: machine time and thread follow the number of stitches, so a small left-chest logo runs in a fraction of the time a large, dense back design takes. Each placement is another hooping and another run, so a chest logo, a sleeve mark and a back design mean three runs per piece. Every thread colour adds a colour change and a trim, which makes a simpler palette the cheapest saving that keeps the design's size. 3D puff, appliqué and woven patches add materials, and caps are priced on their own because they hoop differently and run more slowly. Our pricing calculator shows the margin your full unit cost leaves at retail.
Five: flat, 3D puff, appliqué and tonal embroidery, plus woven patches, and we recommend one from your artwork rather than defaulting. Flat is the baseline and suits logos, wordmarks and left-chest marks. 3D puff stitches over a foam layer so the design stands proud of the surface; it suits bold block letters and simple, chunky shapes, and fine detail collapses under it. Appliqué cuts a fabric shape, tacks it down and then stitches the edges, so a large area stays lighter and softer than a solid fill and usually costs less than stitching every millimetre. Tonal embroidery matches the thread to the garment colour, the quiet mark many premium labels prefer. Woven patches are made separately, with their own minimum, and sewn on as an extra operation. 3D puff, appliqué and patches each add materials or an extra pass, so we only suggest one when your design gains from it.
Usually, if it is built from bold shapes and a limited colour count, and we tell you before you commit rather than after you have paid. Thread has limits that print does not. Detail below roughly five millimetres closes up whatever the file quality, and lettering under about four millimetres tall stops being readable, so small taglines are the usual casualty. Hairline strokes vanish. Gradients can only be suggested with blended thread colours, and photographic detail cannot be reproduced in thread the way a print can. Large solid fills turn heavy and stiff, and appliqué usually handles those areas better. The fabric matters too: stretchy jersey needs a cutaway stabiliser that stays in the garment, firmer fleece can take tearaway, and without backing a knit puckers around the design. If your artwork is borderline, we digitise a test rather than guess, and if thread is the wrong tool we will say so and suggest screen printing or DTG instead.
Both, under one roof, and that changes what is possible. When embroidery is subcontracted, the embroiderer receives finished garments and has no say in how they were built — so if a seam runs exactly where the design needs flat fabric, or the knit is too loose to hold dense stitching, nobody finds out until it is too late to change. Because we specify the fabric and then cut, sew and embroider it in the same building, the placement is planned alongside the garment: we keep seams clear of the embroidery area, choose a fabric that supports the stitch density you want, and can embroider flat panels before assembly when a design sits across a seam. It also means one supplier is accountable rather than two pointing at each other.
Vector artwork is best: an AI, EPS or PDF file with clean outlines, because those convert to stitch paths without guesswork. A high-resolution PNG can work when its edges are crisp, but a blurry or screenshot-quality file has to be redrawn first, so the stitched logo becomes someone's reading of your mark rather than a copy of it. With the file, send three things. First, the thread colours, ideally as Pantone references. Second, the finished width in centimetres, rather than leaving the scale to us. Third, the placement: left chest, centre back, sleeve or cap front, since each has its own maximum size and backing needs, and the destination changes how the file is digitised. If the logo sits near a seam, tell us so we can plan the placement around it. Putting all of this in your tech pack keeps artwork and garment in one brief.
Embroidery suits a bold logo stitched straight into the garment; a woven patch suits a logo with fine detail, or a mark you want to read as a separate badge. Stitched thread loses fine detail and small lettering first. A woven patch is made on a loom from much finer thread, so small text and thin lines hold better, and it lies flatter than a dense stitched fill. The trade-offs are look and process. A patch sits on the garment rather than in it, and it is made separately, with its own minimum, then sewn on as an extra operation, so its production has to fit inside your order plan. On soft fleece, a patch also avoids the pucker a large dense fill can cause. Send us the artwork with the finished size and we will tell you which suits it, and why.
It should, because the parts that decide the look are fixed after the first order. The stitch file from your first run is reused, so stitch paths, density and underlay stay the same unless the artwork changes. Write the thread colours into your tech pack by the thread maker's shade numbers rather than by description, and keep a sealed sample from the first run as the reference for the second. The part that can move is the garment underneath. Each garment colour is a new dye lot at a partner mill, so a navy body can come out slightly lighter or darker than last time. That matters most for tonal embroidery, where the thread is matched to the fabric, so it is worth checking the thread against the new lot before bulk. A reorder keeps the same minimum of 150 pieces per style and colour.
Trade and regulatory details on this page last verified 30 July 2026. Tariff and compliance terms change — ask us to confirm the current position for your order.
Whether it’s a large bulk or wholesale run or your first batch of 150, send a sketch, a reference, or a sentence. We’ll reply within one business day with fabric options and an indicative price.
Or message the factory directly: WhatsApp +880 1980 055026 · hello@collectivestudioltd.com · Homaira replies within one business day.